Cards per day
Prize stock
left / totalBy platform
Latest wins
Import deposits
One line per deposit: platform, Game ID, amount. Comma, semicolon or tab separated; a header line is ignored. Platform can be POPGLD or GLD. Amount like 100, 1.000,00 or 1000.00. Nothing is saved until you confirm the preview.
Players
| Platform | Game ID | Deposited | Cards | Used | Since |
|---|
Physical prize claims
Pending β check the Game ID, name and deposits are real and not a duplicate account β Verified β Shipped (tracking) β Delivered.
Every card issued
The server fixes the prize when the card is issued and stores the config version it used. Nobody can change it afterwards.
| Card | Issued | Platform | Game ID | Prize | Config | Scratched | Code |
|---|
Prize table
Chance = each prize's weight for one card. A sold-out prize, or one that hit its daily cap, drops out and its share spreads over the rest. The fallback never runs out, so every card wins. Changes go live as a new version for new cards only.
| Prize | Type | Chance % | Stock (blank = β) | Given | Left | Cost R$ | Shipping R$ | Daily cap | Fallback | Per 10k cards |
|---|---|---|---|---|---|---|---|---|---|---|
| 100% | ||||||||||
Quick budget for this table
Published versions
Prize budget simulator
Runs the real draw (stock, daily caps, fallback) many times on your unpublished draft if you have one.
Event
How deposits turn into cards
Deposit tiers
| From R$ | Cards | Player sees |
|---|
Audit log
Every login, import, config change, claim decision and export, with who did it.
Admins
Owner: everything. Staff: import deposits, handle claims, see data; cannot change prizes or rules. New accounts get a temporary password and must change it at first login.